Archive for August 2014
The UI for CiC developed over the four years we worked on the series although by the second game, Drive […]
For a long time I had an idea of what I wanted for the Battle Hymn interface. It had to […]
I’ll just quickly throw this up here as I still find it quite a striking image. Showing the face of […]
While a large proportion of the art was done, sadly, Arnhem: CiC Vol 4 was never finished (nor the un-announced […]
The maps for Desert Fox proved surprisingly tricky. The desert that the battle was fought over isn’t renouned for being […]
Drive on Moscow proved to be a huge challenge in terms of content and time. Lots of content (four maps, […]
Battle of the Bulge was the first game in the CiC series and so went through a lengthy Art Direction/Pre-production […]
In a shared folder for Gettysburg: The Tide Turns on our company network a few weeks ago, I saw a […]
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