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Archive for August 2014


The UI for CiC developed over the four years we worked on the series although by the second game, Drive […]

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For a long time I had an idea of what I wanted for the Battle Hymn interface. It had to […]

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I’ll just quickly throw this up here as I still find it quite a striking image. Showing the face of […]

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The Battle Hymn maps

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While a large proportion of the art was done, sadly, Arnhem: CiC Vol 4 was never finished (nor the un-announced […]

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The maps for Desert Fox proved surprisingly tricky. The desert that the battle was fought over isn’t renouned for being […]

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Drive on Moscow proved to be a huge challenge in terms of content and time. Lots of content (four maps, […]

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Battle of the Bulge was the first game in the CiC series and so went through a lengthy Art Direction/Pre-production […]

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In a shared folder for Gettysburg: The Tide Turns on our company network a few weeks ago, I saw a […]

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