Category Archive: 2D
There is no excerpt because this is a protected post.
Twighlight’s Last Gleaming (TWL) was the difficult middle child. While technically not part of a series, thematically, the War of […]
Immediatly after completing Rebels & Redcoats (R&R), Hunted Cow asked me to work on their next game, Gettysburg. This proved […]
Hunted Cow and HexWar knew of me from my time at Shenandoah and approached me to do the UI for […]
I’ll just quickly throw this up here as I still find it quite a striking image. Showing the face of […]
The Battle Hymn maps are a bit different to previous Shenandoah projects as my role was mostly as Art Director. […]
In a shared folder for Gettysburg: The Tide Turns on our company network a few weeks ago, I saw a […]
As part of the Historical section of the Crisis in Command games I was required to create explanatory maps. These […]
At Shenandoah we felt it very important to inform our players about the real events we were depicting and of […]
- Page 1 of 2
- 1
- 2
Recent Comments