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Category Archive:   map


At Shenandoah we had licenses for a number of games that never saw the light of day and I was [...]

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Last year I was asked to rework the maps for Academy Games’  ‘Conflict of Heroes – Storms of Steel’. Matching [...]

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As part of the 2nd Edition rework of Storms of Steel for Academy Games I was asked to work on [...]

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There is no excerpt because this is a protected post.

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The Battle Hymn maps are a bit different as my role was mostly as Art Director. I reworked the font [...]

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While a large proportion of the art was done, sadly, Arnhem: CiC Vol 4 was never finished (nor the un-announced [...]

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The maps for Desert Fox proved surprisingly tricky. The desert that the battle was fought over isn’t renouned for being [...]

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Drive on Moscow proved to be a huge challenge in terms of content and time. Lots of content (four maps, [...]

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Battle of the Bulge was the first game in the CiC series and so went through a lengthy Art Direction/Pre-production [...]

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