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Category Archive:   modelling


A few months ago I was contracted to model and UV some buildings for a major architectual project in Doha, […]

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Shortly after completing the board game artwork I was asked to work on the PC version of Conflict of Heroes.  […]

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A project for Scorpio CGI. It required the modelling of a Panasonic GT30 TV. No problem I thought. I’ll nip […]

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While the gunship was original required for an internal film project Arks troubles became apparent and the model was instead […]

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At the same time I was experimenting with the tank images I looked at doing smaller scale weapons pictures. Most […]

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The process of creating Durham Red was actually quite long as I wasn’t so much concerned about finishing it to […]

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When I got brought onto the Puppetboy the base model had already been completed by Rich Wright. It was my […]

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Particle Systems PS2 game, Exo, was a hugely ambitious project but as I’d come from an FMV back ground rather […]

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Exo was the PS2 game Particle Systems were working on when I joined. I started off producing general assets but […]

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