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rendering – Colour and Noise
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Category Archive:   rendering


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El Alamein, or as it’s known in America, Desert Fox: the Battle of El Alamein, is our third CiC game. […]

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Battle of the Bulge for iPhone taught us a lot about the focussing of effort. With El Alamein being delayed […]

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Not long after becoming a founding member and Art Director of Shenandoah Studio in about Oct 2011, I was tasked […]

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Overlord 2 wasn’t quite the modelling and sculpting extravaganza for us that Overlord had been but we still really enjoyed […]

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Codemasters asked us to produce the intro movie for Overlord. While they sent us the game assets to look at […]

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In 2009 we found ourselves doing adverts for Cocopops and Jameson at the same. We all started off on Jameson […]

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Ark were asked to produce the intro and advertising movie for Empire: Total War. This was a big challenge for […]

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