The spiritual successor to King of Dragon pass is finally out and recieving glowing reviews. So glad I was able […]
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There is no excerpt because this is a protected post.
At Shenandoah we had licenses for a number of games that never saw the light of day and I was […]
Back in 2014 I was asked to rework the maps for Academy Games’ ‘Conflict of Heroes – Storms of Steel’. […]
As part of the 2nd Edition rework of Storms of Steel for Academy Games I was asked to work on […]
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The Battle Hymn maps are a bit different to previous Shenandoah projects as my role was mostly as Art Director. […]
While a large proportion of the art was done, sadly, Arnhem: CiC Vol 4 was never finished (nor the un-announced […]
The maps for Desert Fox proved surprisingly tricky. The desert that the battle was fought over isn’t renouned for being […]
Drive on Moscow proved to be a huge challenge in terms of content and time. Lots of content (four maps, […]
Battle of the Bulge was the first game in the CiC series and so went through a lengthy Art Direction/Pre-production […]
As part of the Historical section of the Crisis in Command games I was required to create explanatory maps. These […]
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This was done for my own satisfaction and as a learning exercise. My map from the game is not great […]
I’ve been a bit of a board game geek for quite a few years and have had an interest in […]
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