As part of the Historical section of the Crisis in Command games I was required to create explanatory maps. These were created in styles to match the overall theme and pallette of the game. You may also notice that the text often seems overlarge .. this is to make them easier to read on an iPad mini. After Bulge, maps and illustration were no longer interactive so had to work at 1:1 size.
Battle of the Bulge required four maps. A general European overview and then three maps showing the German plan, the reality and the final situation.
The lead up to the Battle of El Alamein required a lot more steps as the situation was drawn out and complicated, see-sawing back and forth over the same area time and again.
The two main battles of El Alamein took part in a relativly small area, later strewn with minefields.
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