Like hippos I came to this advert later on. I was responsible for the hair, fur, clothes and their textures, remaking the Cocorocks  shaders and all the compositing. Issues with flickering in Renderman and a shortened deadline meant I had to turn off the fur self shadowing which left it looking very flat.

Steve Tappin storyboarded and created the particle and dust effect, Andy Turner animated,

Rich Wright built the characters and created their skin shaders,

Tim Brown created the environment and the original cocoRocks and their textures,

Rich Bentley rigged and skinned the characters and as usual wrote the Maya scripts that make it all possible.

And here’s the full advert in all its scalable glory.