Archive for August 18th, 2014
Drive on Moscow proved to be a huge challenge in terms of content and time. Lots of content (four maps, […]
Battle of the Bulge was the first game in the CiC series and so went through a lengthy Art Direction/Pre-production […]
In a shared folder for Gettysburg: The Tide Turns on our company network a few weeks ago, I saw a […]
From an art perspective, there were times when Desert Fox: The Battle of El Alamein felt like one test after […]
A few years back, there was a poll on BGG that asked people what they considered the turning point of […]
It’s been so long since I wrote a blog post that I’ve almost forgotten all the WordPress processes and tricks […]
As part of the Historical section of the Crisis in Command games I was required to create explanatory maps. These […]
( Note that this originally appeared on Shenandoahs site. I am not looking for artists now though some may still […]
So we’ve been a little quiet on the El Alamein front but don’t fall into the lazy trap of thinking […]
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