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Archive for August 18th, 2014


Drive on Moscow proved to be a huge challenge in terms of content and time. Lots of content (four maps, […]

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Battle of the Bulge was the first game in the CiC series and so went through a lengthy Art Direction/Pre-production […]

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In a shared folder for Gettysburg: The Tide Turns on our company network a few weeks ago, I saw a […]

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From an art perspective, there were times when Desert Fox: The Battle of El Alamein felt like one test after […]

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A few years back, there was a poll on BGG that asked people what they considered the turning point of […]

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It’s been so long since I wrote a blog post that I’ve almost forgotten all the WordPress processes and tricks […]

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As part of the Historical section of the Crisis in Command games I was required to create explanatory maps. These […]

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( Note that this originally appeared on Shenandoahs site. I am not looking for artists now though some may still […]

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So we’ve been a little quiet on the El Alamein front but don’t fall into the lazy trap of thinking […]

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