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Category Archive:   blog


With less than a day to go before launch, Miguel, our AI programmer, has had an article posted on Gamasutra […]

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Bart Brundscheen of the Dice Tower does an interesting compare and contrast between the original first edition maps and my […]

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Just a quicky to say that our first iPad game, Battle of the Bulge, for which I created all the […]

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Uwe’s just been interviewed at Essen showing the reprint of Conflict of Heroes. First time I’ve seen my boards and […]

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If any of you backed Shenandoahs Kickstarter campaign then you’ll know that Battle of the Bulge for iPad is pretty […]

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If you read my previous post you’ll know about my work with the Shenandoah Studio as Art Director. Well the […]

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While I’m temporarily, or not, away from freelancing I’m still getting requests and offers and while some of the projects […]

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Our routers served us pretty well over the last 5 years or so considering it was second hand and rescued […]

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In case anyone missed it the board game I finished work on in March last year has just gone to […]

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