Archive for 2014
Woah. They’re like buses. No art diary for months and then two come along at once. I’d like to tell […]
I know, I know. Promises, promises. I was supposed to keep updating you with graphics stuff but quite frankly I […]
Well, I’m sorry there hasn’t been an update for ages but we’re really upping the work rate to get the […]
Well, after a short break for lots of back-end changes to the website and a whole scale ramping up of […]
Our very own CFO, Nick Karp, has given a lovely and informative interview on Guns, Dice, Butter about his years […]
Well it’s all happening around here. Jeff’s being asked to lecture to college students about game design, Nick’s being interviewed […]
So form follows function .. does it? Really? Well .. yes .. and no. Partly. Anyone who’s read my earlier […]
We’d decided we wanted at least 3 buttons on screen all the time, commit, undo and menu, so the interface […]
My iPad 2 was the first touch screen device I’d had. My son has an iPod Touch but that always […]
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