RSS Feed

Search...

Category Archive:   work


The process of creating Durham Red was actually quite long as I wasn’t so much concerned about finishing it to […]

Read More

Durhams sculpting process was relatively simple. The one area that did prove challenging was the design and functionality of her […]

Read More

When I got brought onto the Puppetboy the base model had already been completed by Rich Wright. It was my […]

Read More

Particle Systems PS2 game, Exo, was a hugely ambitious project but as I’d come from an FMV back ground rather […]

Read More

I started this model of Durham Red as an exercise to learn more about more recent game modelling work-flows. Specifically […]

Read More

Exo was the PS2 game Particle Systems were working on when I joined. I started off producing general assets but […]

Read More

Overlord 2 wasn’t quite the modelling and sculpting extravaganza for us that Overlord had been but we still really enjoyed […]

Read More

The sculpting I did on the puppet boy was very subtle and was meant to only give a slight surface […]

Read More

Warning: Contains nudity and images of violence The Villikon Chronicles presented an opportunity for me to do things a little […]

Read More